Call of Duty: Ghosts has received a 1.7GB patch on Sony’s PS4, which comes alongside patch notes as you would expect. The only difference this time is that there is just one note and it reads, “Fixed a crash that could occur at the start screen, if you started downloading Onslaught before launching the game.”
This seems like a very big patch to fix what would seem to the untrained eye to be a fairly small problem. Activision Support took to Reddit to explain why: “Unfortunately we don’t have information on why the patches are the sizes that they are. Most of the details are included in the patch notes, I know the notes released today were a bit small, we’re sorry to say we wouldn’t have the full details as to why a patch focused on stability was so large,” they wrote.
“All patches, and patch notes are released by the studio, Infinity Ward. We apologize you’ve had to download so many files lately, multiplayer on Ghosts is one of the most popular features in the game, the development studio releases updates to help improve its performance.” Or in this case to not explain why, some people may find it worrying that one of the companies responsible for the game has no idea what’s in their patch.
“File size varies by platform, PS4 and Xbox One will typically be larger than its predecessors since their hardware differs from the previous generation platforms. Newer consoles are able to handle more, be it improved graphics, or even support for Ground war, so when patches/games are released for these newer platforms more data is required.”
The Devastation DLC was also revealed last week – the second in a four-part series of Call of Duty: Ghosts DLC expansion packs – which appears to bring with it several new maps and new mode that has you fight a “monstrous, 100-foot tall Cryptid alien boss” which is aptly named ‘the Kraken’. The thing I find most disturbing in the trailers for this game is a man wandering around with a huge riot shield covered in kittens. What happened to you COD franchise? What happened.