More juicy info on Sony’s portable PS Vita console has been unearthed, this time giving us an insight into how it will interact with Sony’s premier games console, the Playstation 3.
Sony’s R&D Manager Phil Rogers has been at it again at the recent Sony Developers Conference, this time explaining how the PS Vita could interact with PS3 consoles. Rogers recently explained the 4 online gaming modes found on the PS Vita – Near, Party, Activity and LiveArea.
“PS3 can send data down to Vita and Vita can display it. You could use the unique features, gyroscope, touch front and back as a control device for a PS3 game,” Rogers explained to Eurogamer.
This means that not only could the physical controls of the Vita be used as a regular PS3 controller, but developers could also allow parts of a PS3 game to be played out on the screen of the portable games console, just like the Nintendo Wii U.
“You can run software on both devices and use the network to sync the game states. And that’s pretty good, because you then have the processing power of PS3 doing that work, Vita graphics, however you want to do it. You’re not sacrificing the PS3’s CPU to be able to have a rich experience on Vita” Rogers added.
Sony are hard at work with the Playstation Network (PSN), creating features such as leaderboards and highscores that work on both the PS3 and the PS Vita. Rogers confirmed our thoughts on the Wii U-like remote play feature, briefly discussing a remote play feature that Sony are working on.
With remote play you’ll be able to finish off a game on your PS3 and pick it up again on your PS Vita and play it on the move with certain titles. Ruin is the first and currently the only game that has been confirmed to have this functionality, but we’re certain that more will arrive when the Vita hits shelves, which could well be October 28th for UK residents, if a leaked Blockbuster memo turns out to be correct.
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Via: Eurogamer