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Legend of Zelda designer hints at Majora’s Mask 3DS

The Legend of Zelda: Ocarina of Time 3DS is currently giving the Nintendo handheld the epic scale boot up the behind it’s been waiting for since the console was to launched to somewhat poor reception back in March. So impressed is the games original N64 and 3DS remake designer that he’s already teasing at a follow-up.

Eiji Aonuma has worked on numerous Zelda titles beginning with the Nintendo64 1998 version of Ocarina of Time and its 2000 sequel on the 64-bit console – Majora’s Mask – a game which the designer/director hints could also follow in the brown-booted footsteps of Link’s current 3D outing.

He says in an interview with Nintendo Power – “It’s been 13 years since Ocarina of Time was originally released, and one of the big things that we made this remake possible was that there was an outpour of emotions from people who said they would like to see this game done. We said we could do it in 3D, so we did. I think certainly if there was a similar output of emotion and clamour from fans for a remake of Majora’s Mask, it wouldn’t be an utter impossibility.”

The gameplay of The Legend of Zelda: Majora’s Mask is based on repeating the same three-day cycle with jade journeyman Link performing tasks and solving challenges using a variety of masks and Aonuma thinks that the Nintendo 3DS portable console does provide a perfect platform on which to translate this key theme of the game.

The Legend of Zelda: Ocarina of Time 3DS was a special event for fans and for Nintendo. Celebrating the 25th Anniversary of the series of adventure games through the Hyrule Kingdom, it was applauded in a grandiose ceremony to open Nintendo’s E3 conference presentation with a full orchestral soundtrack and announcement of several new games, including Skyward Sword for Nintendo Wii.

Have you caught Hollywood funnyman Robin Williams in the new Legend of Zelda 3DS telly adverts? You can read about them and watch one for yourself – in this article!

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