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More Details On The South Park RPG – Game Will “Put Creative Talent First”

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We recently spoke of the new South Park role-player that’s going into development ahead of an exciting year for gaming. Backed by Obsidian, the company that brought us the Fallout games the game will be distributed by THQ, who has shed a little more light on what we can expect from our trip down to South Park.

Fans of the expletive exploits of Cartman, Stan, Kenny and Kyle may remember the last time the foul-mouthed four appeared in a video game it was the down-right awful first-person-snowball-tosser which came out in 1998 and cashed-in at the peak of the telly show’s popularity. It was poorly scripted, heavily censored and generally bad. The worst part may in fact have been that it featured little or no input by the cartoon’s creators Matt Stone and Trey Parker. THQ have taken over the rights to South Park: The Game, which will expand the universe seen on screen, making it fully immersive and free-roaming, and says this time will be different.

“Our goal is simple: to put creative talent first. Matt and Trey are arguably two of the most important comedic talents of their generation. Bringing their vision of South Park to the interactive space is a dream-come-true.” – says Danny Bilson of THQ.

With Stone and Parker involved in every facet, down to the smallest details of the town itself it’s fantastic news for fans, who turned away from this dreadful dish of South Park as if it were a serving of Chef’s chocolate salty balls. Instead of a singly-motivated plot (involving alien turkeys), the new game will allow gamers to explore the full South Park setting in real-time and the game will feature custom created characters interacting with one another as well as famous characters from the Comedy Central show. Magic and battling will be the central premise of the loose storyline and social networking will feature heavily with a player’s progress in the game tracked via smartphone to keep you up to date with the happenings in the South Park reality.

As for the graphic qualities, it appears the game will remain true to the crudeness of the animation sensation with smooth-running play supported by Obsidian’s Dungeon Siege III engine.

South Park: The Game is sounding promising and finally make up for the poor 1998 effort from Aklaim. The more we hear, the more we like – Sweet!

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Source: Game Informer