Wii U “Zelda” graphics are a myth – Footage not representative of final gameplay

One of the producers behind the Legend of Zelda series has revealed in an interview that the impressive Wii U gameplay footage we saw on display at the E3 conference may not be the real deal when the final game hits Nintendo’s new “home entertainment” console.

“Footage not representative of final gameplay..”

One of the very few bits that impressed us in the presentation back in June was the little sample of Nintendo’s jade journeyman Link in action with epic high definition “realistic” graphics – in what was expected to be the first Zelda title on the next platform. But in an interview with Wired.com the franchise’s veteran producer Eiji Aonuma suggests what we’ve seen may not necessarily be representative of what we’ll get to grips with in 2012 – also reminding us of the sudden swerve in visual style that came along with the Nintendo Gamecube’s Zelda offering – The Wind Waker.

“So when we show a graphic demo, people think, ‘Oh, this is what the next Zelda will look like,’ but that’s not necessarily the case” – says Aonuma.

So, it’s already been exposed by Nintendo themselves that the demo of Nintendo’s forthcoming Wii U platform was bolstered by Xbox and Playstation 3’s assistance in making that promised 1080p output look stunning. Looks like yet another twist in the tale. When will we get a realistic representation of what Wii U can do – and not this myth?

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Source: Wired.com, IGN